Sunday, November 30, 2008

Tetris

This is what life has come to.

After playing Tetris for about an hour, getting all sorts of lousy pieces that force - FORCE - me to either take a gap or pile sky high in the middle, you know, those pieces that just make you curse when you see them, well, after getting about 20 of those in a row and staying alive and getting all the way back down to manageable, where I can drop 4 lines at a time, I look over at the score...and it sucks.

This makes no sense. When you get more difficult pieces, you have to use a lot more creativity, and are prevented by the game from doing big drops, and get stacked high and have to move faster. If you are given a far more difficult challenge by the structure of the game itself, you'd think the score would be higher. That goes for pretty much any game you play.

Suddenly playing Tetris for a high score feels no different than life itself. If you have it tough, the garbage piles up and makes it harder on you. If you have no money, you go into debt and lose it even quicker. If you have lots of money, you sit back and watch it make more as you scam millions in tax write-offs, and get paid insane amounts of money to take 3 hour lunches and ride in limos courtesy of your father's business connections that got you the job.

I now hate Tetris.